Steam Frame
Streaming-first standalone VR headset. Two answers per game: native on the mobile ARM chip, or streamed from a host PC/Machine over a dedicated 6 GHz link. Price & date still unconfirmed (DRAM shortage).
- GPU
- Adreno (standalone) + wireless PC streaming
- GPU equivalent
- —
- CPU
- Qualcomm Snapdragon 8 Gen 3 (ARM64)
- VRAM
- 16 GB LPDDR5X (unified)
- Memory
- 16 GB LPDDR5X
- Realistic target
- 2160×2160 per eye, 72–120 Hz
- Price
- Not yet announced
Games rated on the Frame
Tap any title for the full Low/Medium/High verdict.

Cyberpunk 2077
Great at 1080p Medium without ray tracing. High needs FSR to hold 60, and the 8 GB VRAM gets tight with high-res textures. RT is not realistic on this hardware.

Baldur's Gate 3
Smooth at 1080p through Acts 1–2. The well-known Act 3 / Lower City CPU cliff is where High dips below 60 — the 6-core CPU, not the GPU, is the bottleneck.

Elden Ring
Comfortably hits its 60 fps engine cap at 1080p High. The cap is the ceiling — this runs well across every setting tier on the Machine.

Counter-Strike 2
Runs far above refresh on the Machine — even High clears 144 fps at 1080p. CPU-friendly, VRAM-light: an ideal fit.

Black Myth: Wukong
The Machine's stress test. Low is fine, Medium needs FSR for 60, and High/ray tracing pushes it below 30 — a clear 8 GB VRAM and GPU limit.

Half-Life: Alyx
A native-VR showcase for the Frame. The headline question shifts from low/med/high to native vs streamed — and comfort. Streamed from the Machine it's excellent.
Grand Theft Auto VI
Anticipated (pre-release, autumn 2026) — GTA 6 is shaping up to be a heavy next-gen AAA. On the Steam Machine, expect a playable 1080p experience at Low/Medium with FSR; High and the 8 GB VRAM ceiling will be a real stretch. These are estimates from comparable engines and the Machine's RX 7600-class hardware — we'll publish measured numbers at launch.

Crimson Desert
Anticipated (pre-release) — Crimson Desert is a graphically ambitious open-world action RPG. On the Steam Machine, expect a playable 1080p experience at Low/Medium with FSR; High and the 8 GB VRAM ceiling will be a stretch. Estimates only — we'll publish measured numbers at launch.

Counter-Strike
Runs on SteamOS, and the Machine's ~6×-Deck power gives it room — expect a solid 1080p experience.

Day of Defeat
Runs on SteamOS, and the Machine's ~6×-Deck power gives it room — expect a solid 1080p experience.

Deathmatch Classic
Runs on SteamOS, and the Machine's ~6×-Deck power gives it room — expect a solid 1080p experience.

Half-Life: Opposing Force
Runs on SteamOS, and the Machine's ~6×-Deck power gives it room — expect a solid 1080p experience.