Will Ghost of Yotei run on the Steam Machine? (anticipated FPS)
Anticipated verdict for Ghost of Yotei on Valve's Steam Machine: if the PC port matches Tsushima, expect a comfortable 1080p High near 60 with FSR.
Will Ghost of Yotei run on the Steam Machine?
Anticipated verdict: yes — and well. If the eventual PC port matches the quality of Ghost of Tsushima's, Ghost of Yotei should deliver a comfortable 1080p High experience around 60 FPS with FSR Quality on the Steam Machine. This is one of the more confident "anticipated" calls we can make, because Sucker Punch and Nixxes have already shown exactly what their PC ports look like — and the answer is "outstanding."
Pre-release estimate. No PC port of Ghost of Yotei has shipped yet, so these numbers are anticipated, not measured. They are projected from the Steam Machine's known hardware and from how the Ghost of Tsushima PC port performs on comparable and weaker GPUs. See our methodology for how we model unreleased ports.
Why this is an estimate (and an optimistic one)
The Steam Machine (the specs) pairs an RX 7600 / RTX 4060-class RDNA 3 GPU with a 6-core/12-thread Zen 4 CPU, 16 GB of DDR5, and 8 GB of GDDR6 VRAM. That is roughly PS5-class — built for a strong 1080p and a good FSR-assisted 1440p, not native 4K.
The reason we lean positive is track record. Sony's first-party PC ports, handled by Nixxes, are a benchmark for optimisation. The Ghost of Tsushima Director's Cut PC release was a standout: it scaled cleanly from low-end laptops up to high-end desktops, supported every major upscaler, and was even rated Steam Deck Playable — running respectably on a chip far weaker than the Steam Machine's. Ghost of Yotei is the open-world successor from the same studio on the same lineage of tech, so a similarly clean port is the realistic expectation.
Anticipated Low / Medium / High
All figures are anticipated, at 1080p with FSR, on Steam Machine hardware.
| Preset | Anticipated FPS | Status | Notes |
|---|---|---|---|
| Low | ~82 FPS | 🟢 | Headroom to spare; great for a high-refresh feel |
| Medium | ~68 FPS | 🟢 | Comfortable, well above 60 with margin |
| High | ~58 FPS | 🟢/🟡 | Use FSR Quality for a locked 60; textures one notch down at the very top |
These project to a smooth, console-grade experience throughout, with High the natural target on the Machine.
The Nixxes/Sony port advantage
Why do these ports punch above their weight? Nixxes builds for the PC's full hardware spread, not just enthusiast rigs. Their releases ship with broad upscaler support (FSR included), granular settings, and CPU scaling that avoids the stutter and shader-comp hitches that plague rougher ports. The Steam Machine's Zen 4 CPU is comfortably ahead of what these games demand, so this is a GPU-leaning, not CPU-bound workload — exactly the profile the Machine handles best.
FSR is the key lever here. At 1080p, FSR Quality reconstructs from a high internal resolution, so image quality stays clean while the frame rate climbs — making a locked 60 at High realistic.
One honest flag: 8 GB of VRAM is the Machine's ceiling. At 1080p that is plenty, but maxed-out texture pools in a modern open world can brush against it. The fix is trivial — drop textures a single notch — and the visual difference at 1080p is negligible. This is a setting tweak, not a wall.
Should you buy a Steam Machine for Ghost of Yotei?
Honestly: if the port lands the way Tsushima's did, Ghost of Yotei would be one of the better-running showcase AAAs on the Steam Machine — a great reason to recommend the device to anyone who wants this game on a couch-friendly SteamOS box.
The caveat is timing and platform. Sony's PC ports arrive months to a year-plus after the PS5 release, so day-one players still want a PS5, where the game runs natively today. If you already own the game on PlayStation, the Steam Machine isn't a reason to double-dip. But if you're building a SteamOS-first Steam Machine library and are happy to wait for the PC release, Ghost of Yotei is shaping up to be a showcase title rather than a compromise. Browse more game verdicts to see how the rest of the catalogue stacks up.
Frequently asked
Almost certainly yes, once a PC port ships. The Steam Machine's RDNA 3 GPU and Zen 4 CPU are PS5-class, and the studio's previous game (Ghost of Tsushima) was even rated Steam Deck Playable — far weaker hardware. Anticipated, not yet measured.
We anticipate roughly 82 FPS on Low, 68 on Medium, and ~58 on High at 1080p — and a locked 60 at High with FSR Quality. These are pre-release estimates based on the hardware and Nixxes' Tsushima port; expect this to firm up once the PC version arrives. The Steam Deck handled Tsushima well, which is part of why we lean confident.
No PC date has been announced. Sony has been steadily porting its first-party PlayStation titles to PC and Steam, typically some time after the PS5 launch, so a Ghost of Yotei PC port is widely anticipated — but until it's confirmed, treat any timing as speculation.